[Change] Simplifies spfx_destroy, performs a little better..
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@ -142,10 +142,8 @@ void spfx_clear(void) {
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}
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static void spfx_destroy(SPFX* layer, int* nlayer, int spfx) {
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int i;
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(*nlayer)--;
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for(i = spfx; i < *nlayer; i++)
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memcpy(&layer[i], &layer[i+1], sizeof(SPFX));
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memmove(&layer[spfx], &layer[spfx+1], (*nlayer-spfx)*sizeof(SPFX));
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}
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void spfx_update(const double dt) {
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