[Add] Added the new ship class data.

This commit is contained in:
Allanis 2014-03-09 23:39:03 +00:00
parent 99d9327439
commit b9da0e2588
2 changed files with 26 additions and 24 deletions

View File

@ -4,7 +4,7 @@
<GFX>lancelot</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ medium</class>
<class>Yacht</class>
<price>500000</price>
<fabricator>Nexus</fabricator>
<tech>7</tech>
@ -43,7 +43,7 @@
<GFX>llama</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Yacht</class>
<price>120000</price>
<fabricator>Melendez Corp.</fabricator>
<tech>2</tech>
@ -76,7 +76,7 @@
<GFX>hyena</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Fighter</class>
<price>180000</price>
<fabricator>Aerosys</fabricator>
<tech>2</tech>
@ -109,7 +109,7 @@
<GFX>pacifier</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ medium</class>
<class>Destroyer</class>
<price>1200000</price>
<fabricator>Nexus</fabricator>
<tech>8</tech>
@ -145,7 +145,7 @@
<GFX>pacifier</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>mil medium</class>
<class>Destroyer</class>
<price>12000000</price>
<fabricator>Nexus</fabricator>
<tech>9999</tech>
@ -181,7 +181,7 @@
<GFX>hawking</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ heavy</class>
<class>Cruiser</class>
<price>7500000</price>
<fabricator>Nexus</fabricator>
<tech>9</tech>
@ -216,7 +216,7 @@
<GFX target="hawking">hawking_empire</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>mil heavy</class>
<class>Cruiser</class>
<price>7500000</price>
<fabricator>Nexus</fabricator>
<tech>9999</tech>
@ -251,7 +251,7 @@
<GFX>lancelot</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ medium</class>
<class>Fighter</class>
<price>500000</price>
<fabricator>Nexus</fabricator>
<tech>7</tech>
@ -286,7 +286,7 @@
<GFX target="lancelot">lancelot_empire</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>mil medium</class>
<class>Fighter</class>
<price>500000</price>
<fabricator>Nexus</fabricator>
<tech>9999</tech>
@ -322,7 +322,7 @@
<GFX>mule</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ heavy</class>
<class>Freighter</class>
<price>900000</price>
<fabricator>Melendez Corp</fabricator>
<tech>5</tech>
@ -355,7 +355,7 @@
<GFX>drone</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>rob light</class>
<class>Drone</class>
<price>300000</price>
<fabricator>Robosys</fabricator>
<tech>99</tech>
@ -388,7 +388,7 @@
<GFX>gawain</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Luxury Yacht</class>
<price>500000</price>
<fabricator>Nexus</fabricator>
<tech>11</tech>
@ -421,7 +421,7 @@
<GFX>goddard</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ heavy</class>
<class>Cruiser</class>
<price>11500000</price>
<fabricator>House Goddard</fabricator>
<tech>1001</tech>
@ -457,7 +457,7 @@
<GFX target="goddard">goddard_draktharr</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>mil heavy</class>
<class>Cruiser</class>
<price>11500000</price>
<fabricator>House Goddard</fabricator>
<tech>9999</tech>
@ -492,7 +492,7 @@
<GFX>admonisher</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ medium</class>
<class>Corvette</class>
<price>900000</price>
<fabricator>Nexus</fabricator>
<tech>10</tech>
@ -528,7 +528,7 @@
<GFX target="admonisher">admonisher_pirate</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ medium</class>
<class>Corvette</class>
<price>850000</price>
<fabricator>Skull and Bones</fabricator>
<tech>9009</tech>
@ -564,7 +564,7 @@
<GFX target="admonisher">admonisher_empire</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ medium</class>
<class>Corvette</class>
<price>900000</price>
<fabricator>Nexus</fabricator>
<tech>9999</tech>
@ -601,7 +601,7 @@
<GFX>schroedinger</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Scout</class>
<price>180000</price>
<fabricator>Sirius Systems</fabricator>
<tech>5</tech>
@ -634,7 +634,7 @@
<GFX>vendetta</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Fighter</class>
<price>400000</price>
<fabricator>House Draktharr</fabricator>
<tech>8</tech>
@ -667,7 +667,7 @@
<GFX target="vendetta">vendetta_draktharr</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>mil light</class>
<class>Fighter</class>
<price>400000</price>
<fabricator>House Draktharr</fabricator>
<tech>9999</tech>
@ -702,7 +702,7 @@
<GFX target="vendetta">vendetta_pirate</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Fighter</class>
<price>450000</price>
<fabricator>Skull and Bones</fabricator>
<tech>9009</tech>
@ -736,7 +736,7 @@
<GFX>ancestor</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Bomber</class>
<price>600000</price>
<fabricator>House Draktharr</fabricator>
<tech>9</tech>
@ -771,7 +771,7 @@
<GFX target="ancestor">ancestor_draktharr</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>mil light</class>
<class>Bomber</class>
<price>600000</price>
<fabricator>House Draktharr</fabricator>
<tech>9999</tech>
@ -806,7 +806,7 @@
<GFX target="ancestor">ancestor_pirate</GFX>
<GUI>minimal</GUI>
<sound>engine</sound>
<class>civ light</class>
<class>Bomber</class>
<price>550000</price>
<fabricator>Skull and Bones</fabricator>
<tech>9009</tech>

View File

@ -182,6 +182,8 @@ ShipClass ship_classFromString(char* str) {
return SHIP_CLASS_CORVETTE;
else if(strcmp(str, "Destroyer")==0)
return SHIP_CLASS_DESTROYER;
else if(strcmp(str, "Cruiser")==0)
return SHIP_CLASS_CRUISER;
else if(strcmp(str, "Carrier")==0)
return SHIP_CLASS_CARRIER;