[Fix] Radar zoom in/out has been bugged for some time. No-one noticed apart from Laci, so I decided to give it a fix.
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@ -799,13 +799,9 @@ void player_think(Pilot* player) {
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// Modify the radar resolution.
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void player_setRadarRel(int mod) {
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if(mod > 0) {
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gui.radar.res += mod * RADAR_RES_INTERVAL;
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if(gui.radar.res > RADAR_RES_MAX) gui.radar.res = RADAR_RES_MAX;
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} else {
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gui.radar.res -= mod * RADAR_RES_INTERVAL;
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if(gui.radar.res < RADAR_RES_MIN) gui.radar.res = RADAR_RES_MIN;
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}
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else if(gui.radar.res < RADAR_RES_MIN) gui.radar.res = RADAR_RES_MIN;
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}
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void player_board(void) {
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