[Fix] Radar zoom in/out has been bugged for some time. No-one noticed apart from Laci, so I decided to give it a fix.

This commit is contained in:
Allanis 2013-02-20 21:43:15 +00:00
parent 9ad2837a39
commit b4565b9063

View File

@ -799,13 +799,9 @@ void player_think(Pilot* player) {
// Modify the radar resolution. // Modify the radar resolution.
void player_setRadarRel(int mod) { void player_setRadarRel(int mod) {
if(mod > 0) {
gui.radar.res += mod * RADAR_RES_INTERVAL; gui.radar.res += mod * RADAR_RES_INTERVAL;
if(gui.radar.res > RADAR_RES_MAX) gui.radar.res = RADAR_RES_MAX; if(gui.radar.res > RADAR_RES_MAX) gui.radar.res = RADAR_RES_MAX;
} else { else if(gui.radar.res < RADAR_RES_MIN) gui.radar.res = RADAR_RES_MIN;
gui.radar.res -= mod * RADAR_RES_INTERVAL;
if(gui.radar.res < RADAR_RES_MIN) gui.radar.res = RADAR_RES_MIN;
}
} }
void player_board(void) { void player_board(void) {