[Fix] Typo errors.....
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@ -1,12 +1,11 @@
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#pragma once
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#pragma once
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#include "lephisto.h"
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#include "physics.h"
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#include "physics.h"
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#include "ship.h"
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#include "ai.h"
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#include "ai.h"
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#include "outfit.h"
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#include "outfit.h"
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#include "faction.h"
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#include "faction.h"
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#include "sound.h"
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#include "sound.h"
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#include "economy.h"
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#include "economy.h"
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#include "ship.h"
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#define PLAYER_ID 1
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#define PLAYER_ID 1
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@ -1,7 +1,7 @@
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#pragma once
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#pragma once
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#include "lephisto.h"
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#include "outfit.h"
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#include "opengl.h"
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#include "opengl.h"
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#include "outfit.h"
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#include "sound.h"
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// Target gfx dimensions.
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// Target gfx dimensions.
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#define SHIP_TARGET_W 128
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#define SHIP_TARGET_W 128
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@ -450,7 +450,7 @@ static int voice_getSource(alVoice* voc) {
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static void voice_init(alVoice* voice) {
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static void voice_init(alVoice* voice) {
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// Distance model.
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// Distance model.
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alSourcef(voice->source, AL_ROLLOFF_FACTOR, SOUND_ROLLOFF_FACTOR);
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alSourcef(voice->source, AL_ROLLOFF_FACTOR, SOUND_ROLLOFF_FACTOR);
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alSourcef(voice->source, AL_MAX_DISTANCE, SOUN_MAX_DIST);
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alSourcef(voice->source, AL_MAX_DISTANCE, SOUND_MAX_DIST);
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alSourcef(voice->source, AL_REFERENCE_DISTANCE, SOUND_REFERENCE_DIST);
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alSourcef(voice->source, AL_REFERENCE_DISTANCE, SOUND_REFERENCE_DIST);
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alSourcei(voice->source, AL_SOURCE_RELATIVE, AL_FALSE);
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alSourcei(voice->source, AL_SOURCE_RELATIVE, AL_FALSE);
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@ -20,7 +20,7 @@ void sound_volume(const double vol);
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alVoice* sound_addVoice(int priority, double px, double py,
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alVoice* sound_addVoice(int priority, double px, double py,
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double vx, double vy, const ALuint buffer, const int flags);
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double vx, double vy, const ALuint buffer, const int flags);
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void sound_delVoice(alVoice(alVoice* voice); // Delete voice.
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void sound_delVoice(alVoice* voice); // Delete voice.
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void voice_update(alVoice* voice, double px, double py, double vx, double vy);
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void voice_update(alVoice* voice, double px, double py, double vx, double vy);
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void voice_buffer(alVoice* voice, const ALuint buffer, const int flags);
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void voice_buffer(alVoice* voice, const ALuint buffer, const int flags);
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