[Change] Moved hyperspace() to scripts/ai/include/basic.lua

This commit is contained in:
Allanis 2013-08-10 12:18:05 +01:00
parent 79411d240e
commit afa05f0ff8
4 changed files with 29 additions and 18 deletions

View File

@ -84,10 +84,3 @@ function land()
end
end
function hyperspace()
dir = ai.face(-1) -- Face away from (0,0)
if(dir < 10) then
ai.accel()
end
end

View File

@ -59,3 +59,20 @@ function runaway()
end
end
--[[
-- Start heading away to try to hyperspace.
--
-- Will need the following in control() to work:
--
-- task = ai.taskname()
-- if task == "hyperspace" then
-- ai.hyperspace() -- Try to hyperspace.
-- end
--]]
function hyperspace()
dir = ai.facr(-1) -- Face away from (0,0).
if(dir < 10) then
ai.accel()
end
end

View File

@ -94,11 +94,3 @@ function land()
end
end
-- Go to hyperspace YEAAAHHH!!
function hyperspace()
dir = ai.face(-1) -- Face away from (0,0)
if(dir < 10) then
ai.accel()
end
end

View File

@ -7,13 +7,22 @@ control_rate = 2
function control()
task = ai.taskname()
if task == "hyperspace" then
ai.hyperspace() -- Try to hyperspace.
-- Running pilot has healed up some.
if task == "runaway" then
elseif task == "runaway" then
if ai.parmour() == 100 then
-- "attack" should be called after "runaway".
ai.poptask()
elseif ai.dist(ai.pos(ai.targetid())) > 300 then
ai.hyperspace()
end
-- Hurt pilot wants to run away.
elseif task == "attack" then
if ai.parmour() < 80 then
ai.pushtask(0, "runaway", ai.targetid())
end
-- Nothing to do.
@ -22,7 +31,7 @@ function control()
enemy = ai.getenemy()
if ai.parmour() == 100 and enemy ~= 0 then
-- Taunts.
num = rnd.int(0,4)
num = rnd.int(0,5)
if num == 0 then msg = "Prepare to be boarded!"
elseif num == 1 then msg = "Whoa! Lookie what we found here!"
elseif num == 2 then msg = "What's a ship like you doing in a place like this?"
@ -37,7 +46,7 @@ function control()
ai.pushtask(0, "attack", enemy) -- Begin the attack.
-- Nothing to attack.
else
ai.pushtask(0, "fly")
ai.pushtask(0, "hyperspace")
end
end
end