diff --git a/src/player.c b/src/player.c
index 8b5627e..d7fa324 100644
--- a/src/player.c
+++ b/src/player.c
@@ -991,7 +991,7 @@ void player_renderGUI(void) {
     /* Launcher. */
     if(player->ammo != NULL) {
       /* Use the ammunitions name. */
-      i = gl_printWidth(f, "%s", outfit_ammo(player->secondary->outfit));
+      i = gl_printWidth(f, "%s", outfit_ammo(player->secondary->outfit)->name);
       if(i > gui.weapon.w)
         /* Font is too big. */
         f = &gl_smallFont;
@@ -1000,7 +1000,7 @@ void player_renderGUI(void) {
       gl_printMid(f, (int)gui.weapon.w, gui.weapon.x,
                   gui.weapon.y - 5,
                   (player->ammo) ? c : &cGrey, "%s",
-                  outfit_ammo(player->secondary->outfit));
+                  outfit_ammo(player->secondary->outfit)->name);
 
       /* Print ammo underneath to the left. */
       gl_printMid(&gl_smallFont, (int)gui.weapon.w, gui.weapon.x,