[Change] Best not render the names when we are zoomed out, as they overlap each other etc.
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@ -160,6 +160,7 @@ static void map_render(double bx, double by, double w, double h) {
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r, bx, by, w, h);
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// Draw the system name.
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if(map_zoom >= 1.) // Can't be tiny.
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gl_printMax(&gl_smallFont, (bx+w)-(x+7. + sys->pos.x * map_zoom),
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x + 7. + sys->pos.x * map_zoom + gl_screen.w/2.,
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y - 5. + sys->pos.y * map_zoom + gl_screen.h/2.,
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