From 96587aac9039e2ecf09ed78472cdbd0203b1ae74 Mon Sep 17 00:00:00 2001 From: Allanis <allanis@saracraft.net> Date: Tue, 26 Nov 2013 15:55:42 +0000 Subject: [PATCH] [Fix?] I think this might do it? --- src/weapon.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/src/weapon.c b/src/weapon.c index a91b99a..bda32b5 100644 --- a/src/weapon.c +++ b/src/weapon.c @@ -367,10 +367,14 @@ static void weapons_updateLayer(const double dt, const WeaponLayer layer) { break; } + /* Out of bounds, loop is over. */ + if(i >= *nlayer) + break; + /* Only increment if weapon wasn't deleted. */ if(w == wlayer[i]) { weapon_update(wlayer[i], dt, layer); - if(w == wlayer[i]) + if((i < *nlayer) && (w == wlayer[i])) i++; } }