[Fix] Forgot to remove special effects when in hyperspace.`
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@ -11,6 +11,7 @@
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#include "pause.h"
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#include "weapon.h"
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#include "toolkit.h"
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#include "spfx.h"
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#include "player.h"
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#define XML_PLANET_ID "Planets"
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@ -183,6 +184,7 @@ void space_init(const char* sysname) {
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player_clear(); // Clears targets.
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pilots_clean(); // Destroy all the current pilots, exept player.
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weapon_clear(); // Get rid of all the weapons.
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spfx_clear(); // Remove of explosions.
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if((sysname == NULL) && (cur_system == NULL))
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ERR("Cannot reinit system if there is no system previously loaded");
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