From 8f3cb968d3c97845198fa718f288f2f0cd0e2b5d Mon Sep 17 00:00:00 2001 From: Allanis Date: Sun, 16 Mar 2014 06:57:06 +0000 Subject: [PATCH] [Change] Increased amount of credits you can possibly pillage from ships. --- scripts/ai/pirate.lua | 2 +- scripts/ai/trader.lua | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scripts/ai/pirate.lua b/scripts/ai/pirate.lua index e5e553f..a4a0a51 100644 --- a/scripts/ai/pirate.lua +++ b/scripts/ai/pirate.lua @@ -8,7 +8,7 @@ armour_return = 100 function create() attack_choose() - ai.setcredits(ai.shipprice()/1000, ai.shipprice()/100) + ai.setcredits(ai.shipprice()/1000, ai.shipprice()/40) -- Deal with bribeability. if rnd.int() < 0.05 then diff --git a/scripts/ai/trader.lua b/scripts/ai/trader.lua index c497bc7..50ce91b 100644 --- a/scripts/ai/trader.lua +++ b/scripts/ai/trader.lua @@ -12,7 +12,7 @@ function sos() end function create() - ai.setcredits(rnd.int(100, ai.shipprice()/50)) + ai.setcredits(rnd.int(100, ai.shipprice()/25)) mem.bribe_no = "\"The space Traders do not negotiate with criminals.\""