[Fix] Bug iwth addtext and negative positions.
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@ -121,9 +121,9 @@ void window_addText(const unsigned int wid, const int x, const int y,
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wgt->h = (double) h;
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wgt->h = (double) h;
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if(font == NULL) wgt->dat.txt.font = &gl_defFont;
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if(font == NULL) wgt->dat.txt.font = &gl_defFont;
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else wgt->dat.txt.font = font;
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else wgt->dat.txt.font = font;
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if(x < 0) wgt->x = wdw->w - wgt->w + x;
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if(x < 0) wgt->x = wdw->w - wgt->w + x - w;
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else wgt->x = (double)x;
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else wgt->x = (double)x;
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if(y < 0) wgt->y = wdw->h + y;
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if(y < 0) wgt->y = wdw->h + y - h;
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else wgt->y = (double) y;
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else wgt->y = (double) y;
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wgt->dat.txt.colour = colour;
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wgt->dat.txt.colour = colour;
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wgt->dat.txt.centered = centered;
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wgt->dat.txt.centered = centered;
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