[Add] Here is something you have been waiting for, for a long time! Cargo window in info panel. :P

This commit is contained in:
Allanis 2013-07-23 21:17:36 +01:00
parent 23733b032f
commit 8cac584d45

View File

@ -27,6 +27,9 @@
#define OUTFITS_WIDTH 400 #define OUTFITS_WIDTH 400
#define OUTFITS_HEIGHT 200 #define OUTFITS_HEIGHT 200
#define CARGO_WIDTH 300
#define CARGO_HEIGHT 300
#define MISSIONS_WIDTH 600 #define MISSIONS_WIDTH 600
#define MISSIONS_HEIGHT 400 #define MISSIONS_HEIGHT 400
@ -54,6 +57,10 @@ static void exit_game(void);
static void menu_info_close(char* str); static void menu_info_close(char* str);
/* Outfits submenu. */ /* Outfits submenu. */
static void info_outfits_menu(char* str); static void info_outfits_menu(char* str);
/* Cargo submenu. */
static void info_cargo_menu(char* str);
static void cargo_update(char* str);
static void cargo_jettison(char* str);
/* Mission submenu. */ /* Mission submenu. */
static void info_missions_menu(char* str); static void info_missions_menu(char* str);
static void mission_menu_abort(char* str); static void mission_menu_abort(char* str);
@ -225,7 +232,7 @@ void menu_info(void) {
"btnOutfits", "Outfits", info_outfits_menu); "btnOutfits", "Outfits", info_outfits_menu);
window_addButton(wid, -20, (20 + BUTTON_HEIGHT)*2 + 20, window_addButton(wid, -20, (20 + BUTTON_HEIGHT)*2 + 20,
BUTTON_WIDTH, BUTTON_HEIGHT, BUTTON_WIDTH, BUTTON_HEIGHT,
"btnCargo", "Cargo", NULL); "btnCargo", "Cargo", info_cargo_menu);
window_addButton(wid, -20, 20 + BUTTON_HEIGHT + 20, window_addButton(wid, -20, 20 + BUTTON_HEIGHT + 20,
BUTTON_WIDTH, BUTTON_HEIGHT, BUTTON_WIDTH, BUTTON_HEIGHT,
"btnMissions", "Missions", info_missions_menu); "btnMissions", "Missions", info_missions_menu);
@ -266,6 +273,37 @@ static void info_outfits_menu(char* str) {
"closeOutfits", "Close", menu_generic_close); "closeOutfits", "Close", menu_generic_close);
} }
/* Show the players cargo. */
static void info_cargo_menu(char* str) {
(void)str;
unsigned int wid;
/* Create the window. */
wid = window_create("Cargo", -1, -1, CARGO_WIDTH, CARGO_HEIGHT);
/* Buttons. */
window_addButton(wid, -20, 20, BUTTON_WIDTH, BUTTON_HEIGHT,
"closeCargo", "Back", menu_generic_close);
window_addButton(wid, -40 - BUTTON_WIDTH, 20,
BUTTON_WIDTH, BUTTON_HEIGHT, "btnJettisonCargo", "Jettison",
cargo_jettison);
cargo_update(NULL);
}
static void cargo_update(char* str) {
(void)str;
unsigned int wid;
wid = window_get("Cargo");
window_disableButton(wid, "btnJettisonCargo");
}
static void cargo_jettison(char* str) {
(void)str;
}
/* Show the player's active missions. */ /* Show the player's active missions. */
static void info_missions_menu(char* str) { static void info_missions_menu(char* str) {
(void)str; (void)str;