[Fix] Potential seg fault.
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parent
eff5850957
commit
88b2f1b714
@ -78,7 +78,7 @@ void conf_setDefaults(void) {
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data = DATA_DEF;
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data = DATA_DEF;
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// GL.
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// GL.
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gl_screen.w = 800;
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gl_screen.w = 800;
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gl_screen.h = 640;
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gl_screen.h = 600;
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gl_screen.flags = 0;
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gl_screen.flags = 0;
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// Openal.
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// Openal.
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nosound = 1; // TODO: make sound default when it's sane again.
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nosound = 1; // TODO: make sound default when it's sane again.
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@ -122,7 +122,7 @@ void input_setKeybind(char* keybind, KeybindType type, int key, int reverse) {
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#define INGAME() (!toolkit)
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#define INGAME() (!toolkit)
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// We won't be having any more funny stuff from VLack..
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// We won't be having any more funny stuff from VLack..
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#define NOHYP() \
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#define NOHYP() \
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(!pilot_isFlag(player, PILOT_HYP_PREP) && \
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(player && !pilot_isFlag(player, PILOT_HYP_PREP) && \
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!pilot_isFlag(player, PILOT_HYP_BEGIN) && \
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!pilot_isFlag(player, PILOT_HYP_BEGIN) && \
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!pilot_isFlag(player, PILOT_HYPERSPACE))
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!pilot_isFlag(player, PILOT_HYPERSPACE))
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static void input_key(int keynum, double value, int abs) {
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static void input_key(int keynum, double value, int abs) {
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