[Add] Initialize nebulae and use it in menu.

This commit is contained in:
Allanis 2013-07-15 12:24:51 +01:00
parent fefc7e793c
commit 86b2ef3fe1
2 changed files with 5 additions and 10 deletions

View File

@ -139,9 +139,6 @@ int main(int argc, char** argv) {
}
window_caption();
/* Time to try to load the nebulae. */
nebu_init();
/* OpenAL sound. */
if(nosound)
LOG("Sound is disabled!");
@ -175,6 +172,7 @@ int main(int argc, char** argv) {
WARN("Error initializing AI");
/* Misc openGL init stuff. */
nebu_init(); /* Init the nebulae. */
gl_fontInit(NULL, NULL, FONT_SIZE); /* Init default font size. */
gl_fontInit(&gl_smallFont, NULL, FONT_SIZE_SMALL); /* Small font. */
gui_init(); /* Init the GUI crap. */

View File

@ -7,12 +7,12 @@
#include "pilot.h"
#include "space.h"
#include "player.h"
#include "perlin.h"
#include "mission.h"
#include "ltime.h"
#include "save.h"
#include "land.h"
#include "rng.h"
#include "nebulae.h"
#include "menu.h"
#define MAIN_WIDTH 130
@ -66,15 +66,12 @@ static void menu_generic_close(char* str);
void menu_main(void) {
unsigned int bwid, wid;
glTexture* tex;
tex = noise_genCloud(SCREEN_W, SCREEN_H, 5.);
/* Create background image window. */
bwid = window_create("BG", -1, -1, SCREEN_W, SCREEN_H);
window_addRect(bwid, 0, 0, SCREEN_W, SCREEN_H, "rctBG", &cBlack, 0);
window_addImage(bwid, 0, 0, "imgBG", tex, 0);
window_imgColour(bwid, "imgBG", &cPurple);
/*window_addRect(bwid, 0, 0, SCREEN_W, SCREEN_H, "rctBG", &cBlack, 0);*/
window_addCust(bwid, 0, 0, SCREEN_W, SCREEN_H, "cstBG", 0,
(void(*)(double, double, double, double))nebu_render, NULL);
/* Create menu window. */
wid = window_create("Main Menu", -1, -1, MAIN_WIDTH, MAIN_HEIGHT);