[Fix] Just a few lame typos.
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@ -5,9 +5,9 @@
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/**
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* @enum WeaponLayer
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*
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* @brief Designates the layer the wepon is on.
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* @brief Designates the layer the weapon is on.
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*
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* Auomatically set up on creation (player is front, rest is back).
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* Automatically set up on creation (player is front, rest is back).
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*/
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typedef enum { WEAPON_LAYER_BG, WEAPON_LAYER_FG } WeaponLayer;
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