From 7d04d86146237ea2d7d47a0b2ac80d62410dc545 Mon Sep 17 00:00:00 2001 From: Allanis <allanis@saracraft.net> Date: Sun, 24 Feb 2013 16:09:06 +0000 Subject: [PATCH] [Change] Target hostile no longet picks up disabled ships when targetting nearest hostile. --- src/pilot.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pilot.c b/src/pilot.c index 7fa595a..3942440 100644 --- a/src/pilot.c +++ b/src/pilot.c @@ -83,7 +83,7 @@ unsigned pilot_getHostile(void) { for(tp = PLAYER_ID, d = 0., i = 0; i < pilots; i++) if(pilot_isFlag(pilot_stack[i], PILOT_HOSTILE)) { td = vect_dist(&pilot_stack[i]->solid->pos, &player->solid->pos); - if((tp == PLAYER_ID) || (td < d)) { + if(!pilot_isDisabled(pilot_stack[i]) && ((tp == PLAYER_ID) || (td < d))) { d = td; tp = pilot_stack[i]->id; }