From 76d7e811b5dba24f03b512197d05f11bff29af8e Mon Sep 17 00:00:00 2001 From: Allanis <allanis@saracraft.net> Date: Wed, 14 Aug 2013 10:53:20 +0100 Subject: [PATCH] [Change] Increased merchant and pirate credits. --- scripts/ai/merchant.lua | 3 ++- scripts/ai/pirate.lua | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/scripts/ai/merchant.lua b/scripts/ai/merchant.lua index a3ee743..5519e6b 100644 --- a/scripts/ai/merchant.lua +++ b/scripts/ai/merchant.lua @@ -55,8 +55,9 @@ function attacked(attacker) end function create() - ai.setcredits(rnd.int(200, ai.shipprice()/100)) + ai.setcredits(rnd.int(100, ai.shipprice()/50)) + -- Some stuff has more chance than other. num = rnd.int(12) if num < 5 then cargo = "Food" diff --git a/scripts/ai/pirate.lua b/scripts/ai/pirate.lua index 35114c8..e9a5833 100644 --- a/scripts/ai/pirate.lua +++ b/scripts/ai/pirate.lua @@ -69,7 +69,7 @@ end function create() if rnd.int(0,5) ~= 0 then - ai.setcredits(0, ai.shipprice()/300) + ai.setcredits(0, ai.shipprice()/100) end end