From 76d7e811b5dba24f03b512197d05f11bff29af8e Mon Sep 17 00:00:00 2001
From: Allanis <allanis@saracraft.net>
Date: Wed, 14 Aug 2013 10:53:20 +0100
Subject: [PATCH] [Change] Increased merchant and pirate credits.

---
 scripts/ai/merchant.lua | 3 ++-
 scripts/ai/pirate.lua   | 2 +-
 2 files changed, 3 insertions(+), 2 deletions(-)

diff --git a/scripts/ai/merchant.lua b/scripts/ai/merchant.lua
index a3ee743..5519e6b 100644
--- a/scripts/ai/merchant.lua
+++ b/scripts/ai/merchant.lua
@@ -55,8 +55,9 @@ function attacked(attacker)
 end
 
 function create()
-  ai.setcredits(rnd.int(200, ai.shipprice()/100))
+  ai.setcredits(rnd.int(100, ai.shipprice()/50))
 
+  -- Some stuff has more chance than other.
   num = rnd.int(12)
   if num < 5 then
     cargo = "Food"
diff --git a/scripts/ai/pirate.lua b/scripts/ai/pirate.lua
index 35114c8..e9a5833 100644
--- a/scripts/ai/pirate.lua
+++ b/scripts/ai/pirate.lua
@@ -69,7 +69,7 @@ end
 
 function create()
  if rnd.int(0,5) ~= 0 then
-  ai.setcredits(0, ai.shipprice()/300)
+  ai.setcredits(0, ai.shipprice()/100)
  end
 end