[Fix] Moving from tab to space messed all the indents up. I thing that got them all now.

This commit is contained in:
Allanis 2013-03-21 19:34:35 +00:00
parent 0f6ff44a93
commit 6a7c051851
46 changed files with 3989 additions and 3986 deletions

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@ -27,7 +27,8 @@ glFont gl_defFont;
glFont gl_smallFont;
static void glFontMakeDList(FT_Face face, char ch,
GLuint list_base, GLuint* tex_base, int* width_base);
GLuint list_base, GLuint* tex_base,
int* width_base);
static int pot(int n);

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@ -50,7 +50,8 @@ static int nwfrontLayer = 0; // Number of elements.
static int mwfrontLayer = 0; // Allocated memory size.
static Weapon* weapon_create(const Outfit* outfit, const double dir,
const Vec2* pos, const Vec2* vel, const unsigned int parent,
const Vec2* pos, const Vec2* vel,
const unsigned int parent,
const unsigned int target);
static void weapon_render(const Weapon* w);

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@ -5,7 +5,8 @@
typedef enum { WEAPON_LAYER_BG, WEAPON_LAYER_FG } WeaponLayer;
void weapon_add(const Outfit* outfit, const double dir, const Vec2* pos,
const Vec2* vel, unsigned int parent, const unsigned int target);
const Vec2* vel, unsigned int parent,
const unsigned int target);
// Pausing.
void weapons_pause(void);