[Change] Forgot to remove debug statement.
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@ -742,7 +742,6 @@ void player_think(Pilot* player) {
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}
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else if(player_isFlag(PLAYER_REVERSE)) {
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diff = angle_diff(player->solid->dir, VANGLE(player->solid->vel));
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DEBUG("%f->%f = %f", player->solid->dir, VANGLE(player->solid->vel), diff);
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player_turn = 10.*diff;
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if(player_turn >= 0.) player_turn = 1.;
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else if(player_turn < 0.) player_turn = -1;
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