[Change] Some default key bindings to avoid problems with some SDL versions.
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				@ -68,9 +68,9 @@ void input_setDefault(void) {
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  input_setKeybind("jump",            KEYBIND_KEYBOARD, SDLK_j,           0);
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					  input_setKeybind("jump",            KEYBIND_KEYBOARD, SDLK_j,           0);
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  /* Misc. */
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					  /* Misc. */
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  input_setKeybind("mapzoomin",       KEYBIND_KEYBOARD, SDLK_0,       0);
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					  input_setKeybind("mapzoomin",       KEYBIND_KEYBOARD, SDLK_KP_PLUS,     0);
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  input_setKeybind("mapzoomout",      KEYBIND_KEYBOARD, SDLK_9,       0);
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					  input_setKeybind("mapzoomout",      KEYBIND_KEYBOARD, SDLK_KP_MINUS,    0);
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  input_setKeybind("screenshot",      KEYBIND_KEYBOARD, SDLK_F12,     0);
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					  input_setKeybind("screenshot",      KEYBIND_KEYBOARD, SDLK_KP_MULTIPLY, 0);
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  input_setKeybind("pause",           KEYBIND_KEYBOARD, SDLK_F1,          0);
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					  input_setKeybind("pause",           KEYBIND_KEYBOARD, SDLK_F1,          0);
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  input_setKeybind("menu",            KEYBIND_KEYBOARD, SDLK_ESCAPE,      0);
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					  input_setKeybind("menu",            KEYBIND_KEYBOARD, SDLK_ESCAPE,      0);
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  input_setKeybind("info",            KEYBIND_KEYBOARD, SDLK_i,           0);
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					  input_setKeybind("info",            KEYBIND_KEYBOARD, SDLK_i,           0);
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