diff --git a/README b/README index 6dfce7d..1fb0c9d 100644 --- a/README +++ b/README @@ -99,8 +99,8 @@ Keys: -- 'r' : Target closest hostile ship. -- 'f' : Faces the target. -- 'b' : Board the target. - -- Left Shift : Fires secondary weapon. - -- 'q' : Switches to the next secondary weapon. + -- 'LSHIFT' : Fires secondary weapon. + -- 'e' : Switches to the next secondary weapon. Space: -- 'p' : Cycles through planets. diff --git a/src/input.c b/src/input.c index 301ee55..9be6417 100644 --- a/src/input.c +++ b/src/input.c @@ -52,8 +52,8 @@ void input_setDefault(void) { input_setKeybind("face", KEYBIND_KEYBOARD, SDLK_f, 0); input_setKeybind("board", KEYBIND_KEYBOARD, SDLK_b, 0); // Secondary weapon. - input_setKeybind("secondary", KEYBIND_KEYBOARD, SDLK_LSHIFT, 0); - input_setKeybind("secondary_next", KEYBIND_KEYBOARD, SDLK_q, 0); + input_setKeybind("secondary", KEYBIND_KEYBOARD, SDLK_LSHIFT 0); + input_setKeybind("secondary_next", KEYBIND_KEYBOARD, SDLK_e, 0); // Space input_setKeybind("target_planet", KEYBIND_KEYBOARD, SDLK_p, 0); input_setKeybind("land", KEYBIND_KEYBOARD, SDLK_l, 0);