[Fix] time(NULL) segfaulting stuff.
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1f59163010
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61f1069542
@ -88,7 +88,7 @@ typedef struct LG {
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static unsigned int makeseed (lua_State *L) {
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static unsigned int makeseed (lua_State *L) {
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char buff[4 * sizeof(size_t)];
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char buff[4 * sizeof(size_t)];
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unsigned int h = rand();
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unsigned int h = luai_makeseed();
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int p = 0;
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int p = 0;
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addbuff(buff, p, L); /* heap variable */
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addbuff(buff, p, L); /* heap variable */
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addbuff(buff, p, &h); /* local variable */
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addbuff(buff, p, &h); /* local variable */
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@ -33,7 +33,7 @@
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#define FONT_SIZE 12
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#define FONT_SIZE 12
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static int quit = 0; // Primary loop.
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static int quit = 0; // Primary loop.
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unsigned int time = 0; // Calculate FPS and movement.
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static unsigned int time = 0; // Calculate FPS and movement.
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static char version[VERSION_LEN];
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static char version[VERSION_LEN];
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// Just some default crap.
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// Just some default crap.
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