[Add] Use landing_sinister when landing on Eiroik for missions.
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@ -55,6 +55,11 @@ function land()
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-- First mission part is landing on the planet.
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if misn_stage == 0 and planet == misn_target then
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-- Sinister music landing.
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music.load("landing_sinister")
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music.play()
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-- Some text.
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tk.msg(title[1], string.format(text[4], misn_target:name()))
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misn_stage = 1
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misn.setDesc(string.format(misn_desc[1], misn_base:name(), misn_base_sys:name()))
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@ -75,6 +75,11 @@ function land()
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-- Just landing.
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if misn_stage == 0 and planet == misn_target then
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-- Sinister music landing.
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music.load("landing_sinister")
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music.play()
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-- Some flavour text.
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tk.msg(title[2], text[3])
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misn_stage = 1
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misn.setDesc(string.format(misn_desc[2], misn_base:name(), misn_base_sys:name()))
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@ -1409,7 +1409,7 @@ void land(Planet* p) {
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/* Change the music. */
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music_choose("land");
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/* Run hooks. */
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/* Run hooks, run after music in case hook wants to change music. */
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hooks_run("land");
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/* Generate mission computer stuff. */
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