[Fix] Oops. Accidently gave autonav flag same values as player creation.

This commit is contained in:
Allanis 2013-12-14 00:46:33 +00:00
parent f26cf7e4e1
commit 5cfecb8f81

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@ -14,7 +14,7 @@
#define PLAYER_SECONDARY_L (1<<14) /**< Player shot secondary last frame. */
#define PLAYER_LANDACK (1<<15) /**< Player has permission to land. */
#define PLAYER_CREATING (1<<16) /**< Player is being created. */
#define PLAYER_AUTONAV (1<<16) /**< Player has autonaviagation on. */
#define PLAYER_AUTONAV (1<<17) /**< Player has autonaviagation on. */
/* Flag functions. */
#define player_isFlag(f) (player_flags & f) /**< Check for a player flag. */