diff --git a/src/input.c b/src/input.c index e05e19e..aadac5e 100644 --- a/src/input.c +++ b/src/input.c @@ -151,12 +151,12 @@ static void input_key(int keynum, double value, int abs) { } } // Shoot primary weapon. BOOM BOOM. - else if(KEY("primary")) { + else if(KEY("primary") && !paused) { if(value == KEY_PRESS) player_setFlag(PLAYER_PRIMARY); else if(value == KEY_RELEASE) player_rmFlag(PLAYER_PRIMARY); } // Targetting. - else if(KEY("target")) { + else if(KEY("target") && !paused) { if(value == KEY_PRESS) player_target = pilot_getNext(player_target); } else if(KEY("target_nearest")) {