diff --git a/dat/ship.xml b/dat/ship.xml
index e657d1c..8a9231e 100644
--- a/dat/ship.xml
+++ b/dat/ship.xml
@@ -25,13 +25,13 @@
 		<outfits>
 			<outfit quantity='2'>laser</outfit>
 		</outfits>
-	</ship>
+  </ship>
 	<ship name="Miss. Test">
 		<GFX>enemyship.png</GFX>
 		<class>1</class>
 		<movement>
 			<thrust>180</thrust>
-			<turn>100</turn>
+			<turn>360</turn>
 			<speed>260</speed>
 		</movement>
 		<health>
diff --git a/gfx/enemyship.png b/gfx/enemyship.png
deleted file mode 100644
index 2d45128..0000000
Binary files a/gfx/enemyship.png and /dev/null differ
diff --git a/gfx/ship.png b/gfx/ship.png
deleted file mode 100644
index 4c845ef..0000000
Binary files a/gfx/ship.png and /dev/null differ
diff --git a/src/ai.c b/src/ai.c
index 1b049e1..ad2d5de 100644
--- a/src/ai.c
+++ b/src/ai.c
@@ -255,7 +255,7 @@ static int ai_face(lua_State* L) {
   if(lua_isnumber(L,1)) v = &get_pilot((unsigned int)lua_tonumber(L,1))->solid->pos;
   else if(lua_islightuserdata(L,1)) v = (Vec2*)lua_topointer(L,1);
 
-  double mod;
+  double mod = 10;
   if(lua_gettop(L) > 1 && lua_isnumber(L,2))
     switch((int)lua_tonumber(L,2)) {
       case 1: mod *= -1; break;
diff --git a/src/pilot.c b/src/pilot.c
index 7256c4a..7e3b484 100644
--- a/src/pilot.c
+++ b/src/pilot.c
@@ -73,7 +73,7 @@ void pilot_init(Pilot* pilot, Ship* ship, char* name, const Vec2* vel, const Vec
   pilot->id = ++pilot_id; // New unique pilot id based on pilot_id, Can't be 0.
   
   pilot->ship = ship;  
-  pilot->name = strdup((name == NULL) ? ship->name:name);
+  pilot->name = strdup((name == NULL) ? ship->name : name);
 
   pilot->solid = solid_create(ship->mass, vel, pos);