[Change] Bring a little order to the missions.

This commit is contained in:
Allanis 2014-05-19 18:29:59 +01:00
parent 6548b6fd9c
commit 4f22f63f86
14 changed files with 13 additions and 13 deletions

View File

@ -10,7 +10,7 @@
</avail>
</mission>
<mission name="Cargo">
<lua>cargo</lua>
<lua>neutral/cargo</lua>
<avail>
<chance>960</chance>
<location>Computer</location>
@ -22,7 +22,7 @@
</avail>
</mission>
<mission name="Empire Recruitment">
<lua>emp_cargo00</lua>
<lua>empire/emp_cargo00</lua>
<flags>
<unique>1</unique>
</flags>
@ -33,7 +33,7 @@
</avail>
</mission>
<mission name="Empire Shipping">
<lua>es_cargo</lua>
<lua>empire/es_cargo</lua>
<avail>
<cond>player.getFaction("Empire") &gt;= 0 and var.peek("es_cargo") == true</cond>
<chance>350</chance>
@ -43,7 +43,7 @@
</avail>
</mission>
<mission name="Collective Scouting">
<lua>emp_collective00</lua>
<lua>empire/collective/ec00</lua>
<flags>
<unique>1</unique>
</flags>
@ -55,7 +55,7 @@
</avail>
</mission>
<mission name="Collective Espionage 1">
<lua>emp_collective01</lua>
<lua>empire/collective/ec01</lua>
<flags>
<unique>1</unique>
</flags>
@ -68,7 +68,7 @@
</avail>
</mission>
<mission name="Collective Espionage 2">
<lua>emp_collective02</lua>
<lua>empire/collective/ec02</lua>
<flags>
<unique>1</unique>
</flags>
@ -81,7 +81,7 @@
</avail>
</mission>
<mission name="Collective Espionage 3">
<lua>emp_collective03</lua>
<lua>empire/collective/ec03</lua>
<flags>
<unique>1</unique>
</flags>
@ -94,7 +94,7 @@
</avail>
</mission>
<mission name="Collective Distraction">
<lua>emp_collective04</lua>
<lua>empire/collective/ec04</lua>
<flags>
<unique>1</unique>
</flags>
@ -107,7 +107,7 @@
</avail>
</mission>
<mission name="Operation Black Trinity">
<lua>emp_collective05</lua>
<lua>empire/collective/ec05</lua>
<flags>
<unique>1</unique>
</flags>
@ -120,7 +120,7 @@
</avail>
</mission>
<mission name="Operation Cold Metal">
<lua>emp_collective06</lua>
<lua>empire/collective/ec06</lua>
<flags>
<unique>1</unique>
</flags>
@ -133,7 +133,7 @@
</avail>
</mission>
<mission name = "Nebulae Satellite">
<lua>nebu_satellite</lua>
<lua>neutral/nebu_satellite</lua>
<flags>
<unique>1</unique>
</flags>

View File

@ -30,7 +30,7 @@ function control()
end
-- See if another enemy is closer.
if enemy nil and enemy ~= target then
if enemy ~= nil and enemy ~= target then
ai.poptask()
ai.pushtask(0, "runaway", enemy)
end

View File

@ -7,7 +7,7 @@
/* Debug stuff. */
#ifdef NODEBUG
#ifdef DEBUG_PARANOID
#define LLUA_DEBUF(str, args...) \
#define LLUA_DEBUG(str, args...) \
(fprintf(stdout, "Lua: "str"\n, ## args), abort())
#else
#define LLUA_DEBUG(str, args...) \