From 46109626a45fcf12f2b1b75722aafee5b583ceb9 Mon Sep 17 00:00:00 2001
From: Allanis <allanis@saracraft.net>
Date: Sun, 10 Mar 2013 16:12:44 +0000
Subject: [PATCH] [Fix] Typo causing hyperspace selection seg fault.

---
 src/player.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/player.c b/src/player.c
index 44b72ae..e17e048 100644
--- a/src/player.c
+++ b/src/player.c
@@ -44,7 +44,7 @@ extern Pilot** pilot_stack;
 extern int pilots;
 
 // Space stuff for GUI.
-extern StarSystem* systems_nstack;
+extern StarSystem* systems_stack;
 
 // GUI crap.
 typedef struct Radar_ {
@@ -398,7 +398,7 @@ void player_render(void) {
 
     gl_printMid(&gl_smallFont, (int)gui.nav.w, gui.nav.x,
 					gui.nav.y - 10 - gl_smallFont.h, NULL, "%s",
-					systems_nstack[cur_system->jumps[hyperspace_target]].name);
+					systems_stack[cur_system->jumps[hyperspace_target]].name);
   }
   else {
     // No NAV target.
@@ -986,7 +986,7 @@ void player_jump(void) {
 // Player actually broke hyperspace (Let's enter a new system).
 void player_brokeHyperspace(void) {
   // Enter the new system.
-  space_init(systems_nstack[cur_system->jumps[hyperspace_target]].name);
+  space_init(systems_stack[cur_system->jumps[hyperspace_target]].name);
 
   // Set position, pilot_update will handle the lowering of velocity.
   player_warp(-cos(player->solid->dir) * MIN_HYPERSPACE_DIST * 1.5,