diff --git a/src/player.c b/src/player.c index 44b72ae..e17e048 100644 --- a/src/player.c +++ b/src/player.c @@ -44,7 +44,7 @@ extern Pilot** pilot_stack; extern int pilots; // Space stuff for GUI. -extern StarSystem* systems_nstack; +extern StarSystem* systems_stack; // GUI crap. typedef struct Radar_ { @@ -398,7 +398,7 @@ void player_render(void) { gl_printMid(&gl_smallFont, (int)gui.nav.w, gui.nav.x, gui.nav.y - 10 - gl_smallFont.h, NULL, "%s", - systems_nstack[cur_system->jumps[hyperspace_target]].name); + systems_stack[cur_system->jumps[hyperspace_target]].name); } else { // No NAV target. @@ -986,7 +986,7 @@ void player_jump(void) { // Player actually broke hyperspace (Let's enter a new system). void player_brokeHyperspace(void) { // Enter the new system. - space_init(systems_nstack[cur_system->jumps[hyperspace_target]].name); + space_init(systems_stack[cur_system->jumps[hyperspace_target]].name); // Set position, pilot_update will handle the lowering of velocity. player_warp(-cos(player->solid->dir) * MIN_HYPERSPACE_DIST * 1.5,