[Fix] Leaking textures.
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@ -4,7 +4,7 @@
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namespace Gui {
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Image::~Image(void) {
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#pragma message("Warning: Leaking GL textures..")
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glDeleteTextures(1, &m_tex);
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}
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Image::Image(const char* filename) : Widget() {
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@ -27,6 +27,7 @@ public:
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glDisable(GL_TEXTURE_2D);
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}
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virtual ~DeadVideoLink(void) {
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glDeleteTextures(1, &m_tex);
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delete m_message;
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}
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virtual void Draw(void) {
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