[Fix] More correction in gl_freeTexture()

This commit is contained in:
Allanis 2013-07-24 17:33:18 +01:00
parent e1308dc570
commit 2f9c91d451
2 changed files with 20 additions and 5 deletions

View File

@ -91,13 +91,15 @@ void commodity_Jettison(int pilot, Commodity* com, int quantity) {
int i;
Pilot* p;
int n, effect;
double px, py, r, a, vx, vy;
double px, py, bvx, bvy, r, a, vx, vy;
p = pilot_get(pilot);
n = MAX(1, RNG(quantity/10, quantity/5));
px = p->solid->pos.x;
py = p->solid->pos.y;
bvx = p->solid->vel.x;
bvy = p->solid->vel.y;
for(i = 0; i < n; i++) {
effect = spfx_get("cargo");
@ -105,8 +107,8 @@ void commodity_Jettison(int pilot, Commodity* com, int quantity) {
/* Radial distribution gives much nicer results. */
r = RNGF()*25 - 12.5;
a = (double)RNG(0,259);
vx = r*cos(a);
vy = r*sin(a);
vx = bvx + r*cos(a);
vy = bvy + r*sin(a);
/* Add the cargo effect. */
spfx_add(effect, px, py, vx, vy, SPFX_LAYER_BACK);

View File

@ -453,6 +453,7 @@ glTexture* gl_newSprite(const char* path, const int sx, const int sy) {
void gl_freeTexture(glTexture* texture) {
glTexList* cur, *last;
/* Shouldn't be NULL (won't segfault though). */
if(texture == NULL) {
WARN("Attempting to free NULL texture!");
return;
@ -471,12 +472,12 @@ void gl_freeTexture(glTexture* texture) {
free(texture);
/* Free the list node. */
if(last == NULL) /* Case there's no texture before it. */
if(last == NULL) { /* Case there's no texture before it. */
if(cur->next != NULL)
texture_list = cur->next;
else /* Case it's the last texture. */
texture_list = NULL;
else
} else
last->next = cur->next;
free(cur);
}
@ -484,6 +485,18 @@ void gl_freeTexture(glTexture* texture) {
}
last = cur;
}
/* Not found. */
if(texture->name != NULL) /* Surface will have NULL names. */
WARN("Attempring to free texture '%s' not found in stack!", texture->name);
/* Free anyways. */
glDeleteTextures(1, &texture->texture);
if(texture->trans != NULL) free(texture->trans);
if(texture->name != NULL) free(texture->name);
free(texture);
gl_checkErr();
}
/* Return true if pixel at pos (x,y) is transparent. */