[Add] ai.haslockon() to check for locked on missiles.
This commit is contained in:
parent
7a6f27da43
commit
2ec09b0ee3
8
src/ai.c
8
src/ai.c
@ -111,6 +111,8 @@ static int ai_isstopped(lua_State* L); /* Boolean isstopped() */
|
||||
static int ai_isenemy(lua_State* L); /* boolean isenemy(number). */
|
||||
static int ai_isally(lua_State* L); /* boolean isally(number). */
|
||||
static int ai_incombat(lua_State* L); /* boolean incombat([number]) */
|
||||
static int ai_haslockon(lua_State* L); /* boolean haslockon() */
|
||||
|
||||
/* Movement. */
|
||||
static int ai_accel(lua_State* L); /* accel(number); nuimber <= 1. */
|
||||
static int ai_turn(lua_State* L); /* turn(number); abs(number) <= 1. */
|
||||
@ -153,6 +155,7 @@ static const luaL_Reg ai_methods[] = {
|
||||
{ "isally", ai_isally },
|
||||
/* Get's. */
|
||||
{ "incombat", ai_incombat },
|
||||
{ "haslockon", ai_haslockon },
|
||||
{ "target", ai_gettarget },
|
||||
{ "targetid", ai_gettargetid },
|
||||
{ "rndpilot", ai_getrndpilot },
|
||||
@ -652,6 +655,11 @@ static int ai_incombat(lua_State* L) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int ai_haslockon(lua_State* L) {
|
||||
lua_pushboolean(L, cur_pilot->lockons > 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Accelerate the pilot based on a param. */
|
||||
static int ai_accel(lua_State* L) {
|
||||
double n;
|
||||
|
Loading…
Reference in New Issue
Block a user