[Add] Some commentary so noone else makes the same mistake.
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@ -45,7 +45,7 @@ static int load_game(char* file);
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/* Save all the game data. */
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/* Save all the game data. */
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static int save_data(xmlTextWriterPtr writer) {
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static int save_data(xmlTextWriterPtr writer) {
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/* The data itself. */
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/* The data itself. */
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if(diff_save(writer) < 0) return -1;
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if(diff_save(writer) < 0) return -1; /* Must save first or can get cleared. */
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if(player_save(writer) < 0) return -1;
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if(player_save(writer) < 0) return -1;
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if(missions_saveActive(writer) < 0) return -1;
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if(missions_saveActive(writer) < 0) return -1;
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if(var_save(writer) < 0) return -1;
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if(var_save(writer) < 0) return -1;
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@ -210,7 +210,7 @@ static int load_game(char* file) {
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return -1;
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return -1;
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}
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}
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diff_load(node);
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diff_load(node); /* Must load first to work properly. */
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player_load(node);
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player_load(node);
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var_load(node);
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var_load(node);
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missions_loadActive(node);
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missions_loadActive(node);
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