From 238448425cf5d87cff7f32f5fe9d1d67890a25bb Mon Sep 17 00:00:00 2001
From: Allanis <allanis@saracraft.net>
Date: Sat, 23 Mar 2013 02:25:53 +0000
Subject: [PATCH] [Add] Updated README. More in-depth description of what is to
 come.

---
 TODO | 23 ++++++++++++++++++++++-
 1 file changed, 22 insertions(+), 1 deletion(-)

diff --git a/TODO b/TODO
index 8e47c7b..98b4500 100644
--- a/TODO
+++ b/TODO
@@ -1,13 +1,32 @@
 Vital:
 	-- Missions
+    -- Heavy lua usage -> complete scripting abilities.
+
 	-- Save
-		-- Allow multiple ships in storage.
+    -- Save entire game data except graphics, so that missions can modify stuff.
+
 	-- Player faction system.
 
 Major:
 	-- Nicer AI.
+    -- Ship fleet movement (Maybe based on boids?)
+    -- Smarter missiles -> PID controlers if possible.
+    -- Faction-wide ai -> Make factions engage other factions.
+
 	-- More sounds (redo sound system)?
+
 	-- Escorts (boarding taking over too).
+    -- Escort commands.
+
+  -- Improved graphics.
+    -- Nebulae -> pre-generated plasma fractals (for a cloudlike effect).
+      -- Have ships flying in nebulae leave traces.
+  -- Missile smoke.
+  -- Engine glow -> need models.
+  -- More special effects.
+  -- Have some kind of screen shaking for afterburner and friends.
+  -- Cloaking effects?
+  -- Maybe some fancy displacement effects for some ships.
 
 Minor:
 	-- Unique pilot system (besides mission uniques).
@@ -16,6 +35,8 @@ Minor:
 	-- YAML (when DOM parser is done).
 	-- Cinematic scenes.
 	-- Options menu needs implementing..
+  -- Mersenne Twister RNG?
+  -- Allow for subsystems getting damaged.
 
 SOMEDAY!! MAYBE...:
 	-- Multiplayer.