[Add] Check for errors when using "include".
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@ -83,7 +83,8 @@ lua_State* llua_newState(void) {
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/* Open a lua library. */
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int llua_load(lua_State* L, lua_CFunction f) {
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lua_pushcfunction(L, f);
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lua_pcall(L, 0, 0, 0);
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if(lua_pcall(L, 0, 0, 0))
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WARN("llua include error: %s", lua_tostring(L, -1));
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return 0;
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}
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