[Change] Made ai noidle aggressive.

This commit is contained in:
Allanis 2013-11-30 22:10:59 +00:00
parent 2f2143742a
commit 1c0fb97b7f

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@ -1,5 +1,7 @@
include("../scripts/ai/tpl/generic.lua")
aggressive = true
-- No idle function, ship won't react until it detects enemies.
function idle()
end