[Fix] Now you can't rumble afterburner when in toolkit or hyperspacing.

This commit is contained in:
Allanis 2013-06-23 13:24:29 +01:00
parent fed0d8c798
commit 1051a39a09

View File

@ -152,7 +152,8 @@ static void input_key(int keynum, double value, int abs) {
/* Double tap accel = afterburn! */ /* Double tap accel = afterburn! */
t = SDL_GetTicks(); t = SDL_GetTicks();
if((value == KEY_PRESS) && (t-input_accelLast <= input_afterburnSensibility)) if((value == KEY_PRESS) && INGAME() && NOHYP() &&
(t-input_accelLast <= input_afterburnSensibility))
player_afterburn(); player_afterburn();
else if((value == KEY_RELEASE) && player_isFlag(PLAYER_AFTERBURNER)) else if((value == KEY_RELEASE) && player_isFlag(PLAYER_AFTERBURNER))
player_afterburnOver(); player_afterburnOver();