Merge branch 'testing'

Conflicts:
	locperday.sh
This commit is contained in:
Allanis 2013-06-23 00:12:23 +01:00
commit 0d0c21738b
5 changed files with 110 additions and 20 deletions

1
.gitignore vendored
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@ -33,6 +33,7 @@
screenshots/*.png
*VERSION
utils/resedit/*.xml
docs/doxygen/docs/*
# Windows Crap
win32/Lephisto/*

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@ -1,2 +1,3 @@
#!/bin/bash
git log --shortstat --author "Allanis" --since "1 day ago" --until "0 day ago" | grep "files changed" | awk '{files+=$1; inserted+=$4; deleted+=$6} END {print "| files changed", files, " | lines inserted:" inserted " | lines deleted:", deleted }'
git log --shortstat --author "Allanis" --since "23 hours ago" --until "1 minute ago" | grep "files changed" | awk '{files+=$1; inserted+=$4; deleted+=$6} END {print "| files changed", files, " | lines inserted:" inserted " | lines deleted:", deleted }'

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@ -14,17 +14,27 @@
#include "pack.h"
#include "opengl.h"
/* offsets to Adjust the pilot's place onscreen */
/*to be in the middle, even with the GUI. */
extern double gui_xoff;
extern double gui_yoff;
/* The screen info, gives data of current opengl settings. */
glInfo gl_screen;
/* Our precious camera. */
Vec2* gl_camera;
/* offsets to Adjust the pilot's place onscreen */
/*to be in the middle, even with the GUI. */
extern double gui_xoff;
extern double gui_yoff;
/*
* Graphic list.
*/
typedef struct glTexList_ {
struct glTexList_* next; /**< Next in linked list */
glTexture* tex; /**< Assosciated texture. */
int used; /**< Count how many times texture is being used. */
} glTexList;
static glTexList* texture_list = NULL;
/* Misc. */
static int SDL_VFlipSurface(SDL_Surface* surface);
static int SDL_IsTrans(SDL_Surface* s, int x, int y);
@ -32,6 +42,7 @@ static uint8_t* SDL_MapTrans(SDL_Surface* s);
static int pot(int n);
/* glTexture. */
static GLuint gl_loadSurface(SDL_Surface* surface, int* rw, int* rh);
static glTexture* gl_loadNewImage(const char* path);
static void gl_blitTexture(const glTexture* texture,
const double x, const double y,
const double tx, const double ty, const glColour* c);
@ -42,9 +53,9 @@ int write_png(const char* file_name, png_bytep* rows, int w, int h,
/* Global. */
static GLboolean gl_hasExt(char* name);
/* ================ */
/* MISC! */
/* ================ */
/*
* MISC!
*/
/* Get the closest power of two. */
static int pot(int n) {
@ -246,13 +257,47 @@ glTexture* gl_loadImage(SDL_Surface* surface) {
return texture;
}
/* Load the image directly as an opengl texture. */
/* Load the image if not already done. */
glTexture* gl_newImage(const char* path) {
glTexList* cur, *last;
/* Check to see if it already exists. */
if(texture_list != NULL) {
for(cur = texture_list; cur != NULL; cur = cur->next) {
if(strcmp(path, cur->tex->name)==0) {
cur->used += 1;
return cur->tex;
}
last = cur;
}
}
/* Allocate memory. */
if(texture_list == NULL) { /* Special condition - creating new list. */
texture_list = cur = malloc(sizeof(glTexList));
} else {
cur = malloc(sizeof(glTexList));
last->next = cur;
}
/* Set node properties */
cur->next = NULL;
cur->tex = gl_loadNewImage(path);
cur->used = 1;
return cur->tex;
}
/* Load the image as an opengl texture directly. */
static glTexture* gl_loadNewImage(const char* path) {
SDL_Surface* tmp, *surface;
glTexture* t;
uint8_t* trans = NULL;
uint32_t filesize;
char* buf = pack_readfile(DATA, (char*)path, &filesize);
char* buf;
/* Load from packfile. */
buf = pack_readfile(DATA, (char*)path, &filesize);
if(buf == NULL) {
ERR("Loading surface from packfile.");
return NULL;
@ -285,8 +330,10 @@ glTexture* gl_newImage(const char* path) {
trans = SDL_MapTrans(surface);
SDL_UnlockSurface(surface);
/* Set the texture. */
t = gl_loadImage(surface);
t->trans = trans;
t->name = strdup(path);
return t;
}
@ -295,6 +342,11 @@ glTexture* gl_newSprite(const char* path, const int sx, const int sy) {
glTexture* texture;
if((texture = gl_newImage(path)) == NULL)
return NULL;
/*
* Will possibly overwrite an existing textures properties
* so we have to load some texture, always the same sprite.
*/
texture->sx = (double)sx;
texture->sy = (double)sy;
texture->sw = texture->w/texture->sx;
@ -304,9 +356,30 @@ glTexture* gl_newSprite(const char* path, const int sx, const int sy) {
/* Free the texture. */
void gl_freeTexture(glTexture* texture) {
glDeleteTextures(1, &texture->texture);
if(texture->trans) free(texture->trans);
free(texture);
glTexList* cur, *last;
/* See if we can find it in stack. */
last = NULL;
for(cur = texture_list; cur != NULL; cur = cur->next) {
if(cur->tex == texture) { /* Found it! */
cur->used--;
if(cur->used <= 0) {
/* Not used anymore - Free the texture. */
glDeleteTextures(1, &texture->texture);
if(texture->trans) free(texture->trans);
free(texture);
/* Free the list node. */
if(last == NULL) /* Incase it's the last texture. */
texture_list = NULL;
else
last->next = cur->next;
free(cur);
}
return; /* We already found it so we can exit. */
}
last = cur;
}
}
/* Return true if pixel at pos (x,y) is transparent. */

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@ -45,12 +45,22 @@ extern glInfo gl_screen; /* Local structure set with gl_init etc. */
/* Spritesheet info. */
typedef struct glTexture_ {
double w, h; /* Real size of the image (excluding POT buffer. */
double rw, rh; /* Size of POT surface. */
double sx, sy; /* Number of sprites on x and y axes. */
double sw, sh; /* Size of each sprite. */
GLuint texture; /* The opengl texture itself. */
uint8_t* trans; /* Maps the transparency. */
char* name; /**< Name of graphic. */
/* Dimensions */
double w, h; /**< Real size of the image (excluding POT buffer). */
double rw, rh; /**< Size of POT surface. */
/* Sprites */
double sx, sy; /**< Number of sprites on x and y axes. */
double sw, sh; /**< Size of each sprite. */
/* Data */
GLuint texture; /**< The opengl texture itself. */
uint8_t* trans; /**< Maps the transparency. */
/* Properies */
uint8_t flags; /**< Flags used for texture properties. */
} glTexture;
/* gl_texute loading/freeing. */

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@ -396,6 +396,11 @@ void* pack_readfile(const char* packfile, const char* filename, uint32_t* filesi
/* Read the entire file. */
size = file->end - file->start;
buf = malloc(size+1);
if(buf == NULL) {
ERR("Unable to allocate %d bytes of memory!", size+1);
free(file);
return NULL;
}
if((bytes = pack_read(file, buf, size)) != size) {
ERR("Reading '%s' from packfile '%s'. Expected %d bytes got %d bytes",
filename, packfile, size, bytes);