[Add] Gave mission cargo special marker in gui.

This commit is contained in:
Allanis 2013-04-06 14:10:53 +01:00
parent 1d57250606
commit 07883a8a3b
2 changed files with 4 additions and 2 deletions

View File

@ -333,6 +333,7 @@ static void mission_menu_abort(char* str) {
for(i = 0; i < MISSION_MAX; i++) for(i = 0; i < MISSION_MAX; i++)
if(player_missions[i].title && if(player_missions[i].title &&
(strcmp(selected_misn, player_missions[i].title)==0)) { (strcmp(selected_misn, player_missions[i].title)==0)) {
// TODO: handle lost cargo..
mission_cleanup(&player_missions[i]); mission_cleanup(&player_missions[i]);
mission_menu_genList(0); mission_menu_genList(0);
break; break;

View File

@ -652,8 +652,9 @@ void player_render(void) {
j -= gl_smallFont.h + 3; j -= gl_smallFont.h + 3;
gl_print(&gl_smallFont, gl_print(&gl_smallFont,
gui.misc.x + 13, j, gui.misc.x + 13, j,
NULL, "%d %s", player->commodities[i].quantity, NULL, "%d %s%s", player->commodities[i].quantity,
player->commodities[i].commodity->name); player->commodities[i].commodity->name,
(player->commodities[i].id) ? "*" : "");
} }
} }