[Change] Adjusted death menu a little.
This commit is contained in:
parent
927280f778
commit
0614c162c2
@ -20,7 +20,7 @@
|
||||
#define OUTFITS_HEIGHT 200
|
||||
|
||||
#define DEATH_WIDTH 120
|
||||
#define DEATH_HEIGHT 160
|
||||
#define DEATH_HEIGHT 150
|
||||
|
||||
#define BUTTON_WIDTH 80
|
||||
#define BUTTON_HEIGHT 30
|
||||
@ -191,7 +191,10 @@ void menu_death(void) {
|
||||
|
||||
static void menu_death_respawn(char* str) {
|
||||
(void)str;
|
||||
window_destroy(window_get("Death"));
|
||||
unsigned int wid;
|
||||
|
||||
wid = window_get("Death");
|
||||
window_destroy(wid);
|
||||
menu_Close(MENU_DEATH);
|
||||
|
||||
player_new();
|
||||
|
Loading…
Reference in New Issue
Block a user