[Add] Very crappy autopilot.

This commit is contained in:
Rtch90 2018-04-14 20:44:30 +01:00
parent 7673c1a10a
commit 03fe164ce1
7 changed files with 85 additions and 34 deletions

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@ -5,10 +5,12 @@
#include "gui.h" #include "gui.h"
#include "world_view.h" #include "world_view.h"
#include "space_station_view.h" #include "space_station_view.h"
#include "serializer.h"
Player::Player(ShipType::Type shipType) : Ship(shipType) { Player::Player(ShipType::Type shipType) : Ship(shipType) {
m_mouseCMov[0] = m_mouseCMov[1] = 0; m_mouseCMov[0] = m_mouseCMov[1] = 0;
m_equipment.Set(Equip::SLOT_ENGINE, 0, Equip::DRIVE_CLASS1); m_equipment.Set(Equip::SLOT_ENGINE, 0, Equip::DRIVE_CLASS1);
m_flightControlState = CONTROL_MANUAL;
UpdateMass(); UpdateMass();
} }
@ -17,6 +19,33 @@ Player::~Player(void) {
L3D::player = 0; L3D::player = 0;
} }
void Player::Save(void) {
using namespace Serializer::Write;
Ship::Save();
wr_int(static_cast<int>(m_flightControlState));
}
void Player::Load(void) {
using namespace Serializer::Read;
Ship::Load();
m_flightControlState = static_cast<FlightControlState>(rd_int());
}
void Player::SetFlightControlState(enum FlightControlState s) {
m_flightControlState = s;
if(m_flightControlState == CONTROL_AUTOPILOT) {
Body* target = GetNavTarget();
AIClearInstructions();
if(target && target->IsType(Object::SHIP)) {
AIInstruct(Ship::DO_KILL, target);
} else if(target) {
AIInstruct(Ship::DO_KILL, target);
}
} else {
AIClearInstructions();
}
}
void Player::Render(const Frame* camFrame) { void Player::Render(const Frame* camFrame) {
if(L3D::worldView->GetCamType() == WorldView::CAM_EXTERNAL) { if(L3D::worldView->GetCamType() == WorldView::CAM_EXTERNAL) {
Ship::Render(camFrame); Ship::Render(camFrame);

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@ -13,10 +13,17 @@ public:
void DrawHUD(const Frame* cam_frame); void DrawHUD(const Frame* cam_frame);
virtual void SetDockedWith(SpaceStation*, int port); virtual void SetDockedWith(SpaceStation*, int port);
void TimeStepUpdate(const float timeStep); void TimeStepUpdate(const float timeStep);
enum FlightControlState { CONTROL_MANUAL, CONTROL_AUTOPILOT };
FlightControlState GetFlightControlState(void) const { return m_flightControlState; }
void SetFlightControlState(FlightControlState s);
protected:
virtual void Save(void);
virtual void Load(void);
private: private:
void DrawTargetSquares(); void DrawTargetSquares();
void DrawTargetSquare(const Body* const target); void DrawTargetSquare(const Body* const target);
float m_mouseCMov[2]; float m_mouseCMov[2];
bool polledControlsThisTurn; bool polledControlsThisTurn;
enum FlightControlState m_flightControlState;
}; };

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@ -53,7 +53,7 @@ public:
enum AICommand { DO_NOTHING, DO_KILL }; enum AICommand { DO_NOTHING, DO_KILL };
void AIInstruct(enum AICommand, void* arg); void AIInstruct(enum AICommand, void* arg);
void AiClearInstruction(void) { m_todo.clear(); } void AIClearInstructions(void) { m_todo.clear(); }
virtual void PostLoadFixup(void); virtual void PostLoadFixup(void);
protected: protected:
virtual void Save(void); virtual void Save(void);

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@ -15,15 +15,15 @@ WorldView::WorldView(void): View() {
float size[2]; float size[2];
GetSize(size); GetSize(size);
labelsOn = true; m_labelsOn = true;
m_camType = CAM_FRONT; m_camType = CAM_FRONT;
SetTransparency(true); SetTransparency(true);
m_externalViewRotX = m_externalViewRotY = 0; m_externalViewRotX = m_externalViewRotY = 0;
m_externalViewDist = 200; m_externalViewDist = 200;
commsOptions = new Fixed(size[0], size[1]/2); m_commsOptions = new Fixed(size[0], size[1]/2);
commsOptions->SetTransparency(true); m_commsOptions->SetTransparency(true);
Add(commsOptions, 10, 20); Add(m_commsOptions, 10, 20);
Gui::MultiStateImageButton* wheels_button = new Gui::MultiStateImageButton(); Gui::MultiStateImageButton* wheels_button = new Gui::MultiStateImageButton();
wheels_button->SetShortcut(SDLK_F6, KMOD_NONE); wheels_button->SetShortcut(SDLK_F6, KMOD_NONE);
@ -45,15 +45,22 @@ WorldView::WorldView(void): View() {
m_hyperspaceButton->onClick.connect(sigc::mem_fun(this, &WorldView::OnClickHyperspace)); m_hyperspaceButton->onClick.connect(sigc::mem_fun(this, &WorldView::OnClickHyperspace));
m_rightButtonBar->Add(m_hyperspaceButton, 66, 2); m_rightButtonBar->Add(m_hyperspaceButton, 66, 2);
launchButton = new Gui::ImageButton("icons/blastoff.png"); m_launchButton = new Gui::ImageButton("icons/blastoff.png");
launchButton->SetShortcut(SDLK_F5, KMOD_NONE); m_launchButton->SetShortcut(SDLK_F5, KMOD_NONE);
launchButton->SetToolTip("Takeoff"); m_launchButton->SetToolTip("Takeoff");
launchButton->onClick.connect(sigc::mem_fun(this, &WorldView::OnClickBlastoff)); m_launchButton->onClick.connect(sigc::mem_fun(this, &WorldView::OnClickBlastoff));
m_rightButtonBar->Add(launchButton, 2, 2); m_rightButtonBar->Add(m_launchButton, 2, 2);
flightStatus = new Gui::Label(""); m_flightControlButton = new Gui::MultiStateImageButton();
flightStatus->SetColor(1, .7, 0); m_flightControlButton->SetShortcut(SDLK_F5, KMOD_NONE);
m_rightRegion2->Add(flightStatus, 10, 3); m_flightControlButton->AddState(Player::CONTROL_MANUAL, "icons/manual_control.png", "Manual control.");
m_flightControlButton->AddState(Player::CONTROL_AUTOPILOT, "icons/autopilot.png", "Autopilot on.");
m_flightControlButton->onClick.connect(sigc::mem_fun(this, &WorldView::OnChangeFlightState));
m_rightButtonBar->Add(m_flightControlButton, 2, 2);
m_flightStatus = new Gui::Label("");
m_flightStatus->SetColor(1, .7, 0);
m_rightRegion2->Add(m_flightStatus, 10, 3);
m_bgstarsDlist = glGenLists(1); m_bgstarsDlist = glGenLists(1);
@ -118,8 +125,12 @@ void WorldView::OnChangeWheelsState(Gui::MultiStateImageButton* b) {
} }
} }
void WorldView::OnChangeFlightState(Gui::MultiStateImageButton* b) {
L3D::player->SetFlightControlState(static_cast<Player::FlightControlState>(b->GetState()));
}
void WorldView::OnChangeLabelsState(Gui::MultiStateImageButton* b) { void WorldView::OnChangeLabelsState(Gui::MultiStateImageButton* b) {
labelsOn = b->GetState(); m_labelsOn = b->GetState();
} }
void WorldView::OnClickBlastoff(void) { void WorldView::OnClickBlastoff(void) {
@ -218,26 +229,28 @@ void WorldView::Update(void) {
Body* target = L3D::player->GetNavTarget(); Body* target = L3D::player->GetNavTarget();
if(target) { if(target) {
commsOptions->ShowAll(); m_commsOptions->ShowAll();
} else { } else {
//commsOptions->HideAll(); //m_commsOptions->HideAll();
} }
if(L3D::player->GetFlightState() == Ship::LANDED) { if(L3D::player->GetFlightState() == Ship::LANDED) {
flightStatus->SetText("Landed"); m_flightStatus->SetText("Landed");
launchButton->Show(); m_launchButton->Show();
m_flightControlButton->Hide();
} else { } else {
flightStatus->SetText("Manual Controls"); m_flightStatus->SetText("Manual Controls");
launchButton->Hide(); m_launchButton->Hide();
m_flightControlButton->Show();
} }
} }
Gui::Button* WorldView::AddCommsOption(std::string msg, int ypos) { Gui::Button* WorldView::AddCommsOption(std::string msg, int ypos) {
Gui::Label* l = new Gui::Label(msg); Gui::Label* l = new Gui::Label(msg);
commsOptions->Add(l, 50, ypos); m_commsOptions->Add(l, 50, ypos);
Gui::TransparentButton* b = new Gui::TransparentButton(); Gui::TransparentButton* b = new Gui::TransparentButton();
commsOptions->Add(b, 16, ypos); m_commsOptions->Add(b, 16, ypos);
return b; return b;
} }
@ -248,20 +261,20 @@ static void PlayerRequestDockingClearance(SpaceStation* s) {
void WorldView::UpdateCommsOptions(void) { void WorldView::UpdateCommsOptions(void) {
Body* const navtarget = L3D::player->GetNavTarget(); Body* const navtarget = L3D::player->GetNavTarget();
commsOptions->DeleteAllChildren(); m_commsOptions->DeleteAllChildren();
float size[2]; float size[2];
commsOptions->GetSize(size); m_commsOptions->GetSize(size);
int ypos = size[1]-16; int ypos = size[1]-16;
if(navtarget) { if(navtarget) {
if(navtarget->IsType(Object::SPACESTATION)) { if(navtarget->IsType(Object::SPACESTATION)) {
commsOptions->Add(new Gui::Label(navtarget->GetLabel()), 16, ypos); m_commsOptions->Add(new Gui::Label(navtarget->GetLabel()), 16, ypos);
ypos -= 32; ypos -= 32;
Gui::Button* b = AddCommsOption("Request docking clearance", ypos); Gui::Button* b = AddCommsOption("Request docking clearance", ypos);
b->onClick.connect(sigc::bind(sigc::ptr_fun(&PlayerRequestDockingClearance), (SpaceStation*)navtarget)); b->onClick.connect(sigc::bind(sigc::ptr_fun(&PlayerRequestDockingClearance), (SpaceStation*)navtarget));
ypos -= 32; ypos -= 32;
} else { } else {
commsOptions->Add(new Gui::Label(navtarget->GetLabel()), 16, ypos); m_commsOptions->Add(new Gui::Label(navtarget->GetLabel()), 16, ypos);
ypos -= 32; ypos -= 32;
std::string msg = "Do something to "+navtarget->GetLabel(); std::string msg = "Do something to "+navtarget->GetLabel();
Gui::Button* b = AddCommsOption(msg, ypos); Gui::Button* b = AddCommsOption(msg, ypos);

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@ -12,7 +12,7 @@ public:
virtual void Draw3D(void); virtual void Draw3D(void);
static const float PICK_OBJECT_RECT_SIZE; static const float PICK_OBJECT_RECT_SIZE;
void UpdateCommsOptions(void); void UpdateCommsOptions(void);
bool GetShowLabels(void) { return labelsOn; } bool GetShowLabels(void) { return m_labelsOn; }
void DrawBgStars(void); void DrawBgStars(void);
vector3d GetExternalViewTranslation(void); vector3d GetExternalViewTranslation(void);
void ApplyExternalViewRotation(matrix4x4d& m); void ApplyExternalViewRotation(matrix4x4d& m);
@ -30,14 +30,16 @@ private:
void OnClickBlastoff(void); void OnClickBlastoff(void);
void OnChangeWheelsState(Gui::MultiStateImageButton* b); void OnChangeWheelsState(Gui::MultiStateImageButton* b);
void OnChangeLabelsState(Gui::MultiStateImageButton* b); void OnChangeLabelsState(Gui::MultiStateImageButton* b);
void OnChangeFlightState(Gui::MultiStateImageButton* b);
virtual bool OnMouseDown(Gui::MouseButtonEvent* e); virtual bool OnMouseDown(Gui::MouseButtonEvent* e);
Body* PickBody(const float screenX, const float screenY) const; Body* PickBody(const float screenX, const float screenY) const;
Gui::ImageButton* m_hyperspaceButton; Gui::ImageButton* m_hyperspaceButton;
GLuint m_bgstarsDlist; GLuint m_bgstarsDlist;
Gui::Fixed* commsOptions; Gui::Fixed* m_commsOptions;
Gui::Label* flightStatus; Gui::Label* m_flightStatus;
Gui::ImageButton* launchButton; Gui::ImageButton* m_launchButton;
bool labelsOn; Gui::MultiStateImageButton* m_flightControlButton;
bool m_labelsOn;
enum CamType m_camType; enum CamType m_camType;
}; };