--WINDOW.
width       = 800
height      = 640
fullscreen  = 0

-- SCREEN.
fps = 0

-- SOUND.
nosound = 0
sound 	= 0.7
music 	= 0.5

-- JOYSTICK.
-- Can be number or substring of joystick name.
joystick = "Precision"

-- KEYBINDINGS.
-- Type can be keyboard, jaxis or jbutton.
--
-- If left is an axis, it will automatically set right to the same axis.
-- setting both to the same axis (key).
-- You can use reverse = 1 option to reverse them.
-- Currently keybindings work with the number of the key only (when doing
-- keyboard). Would be cool to have a gui to do this for you at some point.

-- Movement.
accel           = { type = "jbutton",   key = 0   }
left            = { type = "jaxis",     key = 0   }
right           = { type = "jaxis",     key = 0   }

-- Combat.
primary         = { type = "jbutton",   key = 1   }
target          = { type = "jbutton",   key = 4   }
target_nearest  = { type = "jbutton",   key = 3   }
face            = { type = "keyboard",  key = 38  }
board           = { type = "keyboard",  key = 57  }
secondary       = { type = "jbutton",   key = 7   }
secondary_next  = { type = "jbutton",   key = 5   }

-- Space.

-- Gui.
mapzoomin       = { type = "jbutton",   key = 4   }
mapzoomout      = { type = "jbutton",   key = 6   }
screenshot      = { type = "keyboard",  key = 82  }

